Looking back through some very old gaming magazines, I notice that most of the screen shots for those early arcade games often look kinda blurred – I’m guessing because screen capture was all about some bloke with a camera standing in front of an arcade cabinet and shooting at high speed to reduce the amount of blur? It got me thinking, what if I went the opposite way shot with a loooong exposure?
I set my camera up this evening, manually focused on my Netbook running a selection of arcade games, set the iso to 100, exposure to 30 seconds and with joypad in one hand, remote release in the other, I switched the lights off.
Stay on Target.
Day tripping to Neptune.
They’re coming in too fast!