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	<title>StiGGy&#039;s Blog</title>
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		<title>StiGGy&#039;s Blog</title>
		<link>http://stiggyblog.wordpress.com</link>
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		<item>
		<title>8-Bit Weapon new album</title>
		<link>http://stiggyblog.wordpress.com/2012/01/24/8-bit-weapon-new-album/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/24/8-bit-weapon-new-album/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 23:35:58 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[Retro Game Art]]></category>
		<category><![CDATA[electronic]]></category>
		<category><![CDATA[Retro chip tune]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5269</guid>
		<description><![CDATA[I&#8217;ve just be listening to a few tracks from 8-Bit Weapons latest album &#8216;Bits with Byte&#8217; and so far I&#8217;m blown away. &#8216;Inspired by classic videogame soundtracks and electronic music from the 70s and 80s, 8 Bit Weapon delivers a &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/24/8-bit-weapon-new-album/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5269&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Incoming&#8230;Commodore 16.</title>
		<link>http://stiggyblog.wordpress.com/2012/01/23/incoming-commodore-16/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/23/incoming-commodore-16/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 20:11:39 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[Retro Gaming Hardware]]></category>
		<category><![CDATA[Commodore 16]]></category>
		<category><![CDATA[retro gaming]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5265</guid>
		<description><![CDATA[Although I&#8217;ve used them so many many times before I&#8217;ve never actually owned a Commodore 16 that i can call my own. Well hopefully in a few days I&#8217;ll be adding one to my collection as I just managed to &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/23/incoming-commodore-16/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5265&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>5</slash:comments>
	
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		<title>Pixel run and jump recommendation?</title>
		<link>http://stiggyblog.wordpress.com/2012/01/23/pixel-run-and-jump-gaming/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/23/pixel-run-and-jump-gaming/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 13:10:24 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[IOS Retro Gaming]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[bit trip]]></category>
		<category><![CDATA[Canabalt]]></category>
		<category><![CDATA[pixel jump]]></category>
		<category><![CDATA[retro gaming]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5261</guid>
		<description><![CDATA[It seems that retro styled indie pixel gaming is fast becoming a very popular amongst gamers not only for their look and sound but also for their pick up and &#8216;re&#8217;-play appeal for both seasoned and casual gamers. It&#8217;s a &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/23/pixel-run-and-jump-gaming/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5261&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>Using ones imagination &#8211; Atari 2600 game box art.</title>
		<link>http://stiggyblog.wordpress.com/2012/01/22/using-ones-imagination-atari-2600-game-box-art/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/22/using-ones-imagination-atari-2600-game-box-art/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 15:55:14 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[Retro Game Art]]></category>

		<guid isPermaLink="false">http://stiggyblog.wordpress.com/?p=5239</guid>
		<description><![CDATA[Considering the limited resources of most home computers and consoles of the 70&#8242;s and early 80&#8242;s box art played a very important role sparking  the imagination of a potential purchasers rather than having rely on iffy looking block pixel screenshots &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/22/using-ones-imagination-atari-2600-game-box-art/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5239&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://stiggyblog.wordpress.com/2012/01/22/using-ones-imagination-atari-2600-game-box-art/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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		<item>
		<title>What?&#8230;..more game tapes?</title>
		<link>http://stiggyblog.wordpress.com/2012/01/21/what-more-c64-games/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/21/what-more-c64-games/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 20:23:40 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[Retro Computer Museum]]></category>
		<category><![CDATA[retro computers]]></category>
		<category><![CDATA[ultimate]]></category>
		<category><![CDATA[vic20]]></category>
		<category><![CDATA[ZX Spectrum]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5235</guid>
		<description><![CDATA[Another fun filled day working with the chaps at the Retro Computer Museum. Today we were erecting new shelving and moving the software library to their new homes. I was on Commodore tape, disk and cartridge duty, sorting, stacking and &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/21/what-more-c64-games/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5235&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>3</slash:comments>
	
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		<title>SID Emulation &#8211; Alexi Eeeben interview.</title>
		<link>http://stiggyblog.wordpress.com/2012/01/21/sid-emulation-alexi-eeeben-interview/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/21/sid-emulation-alexi-eeeben-interview/#comments</comments>
		<pubDate>Sat, 21 Jan 2012 07:22:45 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[Retro Gaming Hardware]]></category>
		<category><![CDATA[Alexi Eeeben]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[commodore]]></category>
		<category><![CDATA[Commodore free]]></category>
		<category><![CDATA[Sid chip]]></category>
		<category><![CDATA[Vic 20]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5224</guid>
		<description><![CDATA[If, like myself, you&#8217;ve been playing around with the C64 SID chip emulation on the VIC-20 (see previous post), you might be interested to read this interview with it&#8217;s author Alexi Eeben reprinted way way way back in Commodore Free &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/21/sid-emulation-alexi-eeeben-interview/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5224&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<title>C64 SID tunes on a VIC-20</title>
		<link>http://stiggyblog.wordpress.com/2012/01/18/c64-sid-tunes-on-a-vic-20/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/18/c64-sid-tunes-on-a-vic-20/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 19:09:16 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[Retro Gaming Hardware]]></category>
		<category><![CDATA[c64]]></category>
		<category><![CDATA[Homebrew]]></category>
		<category><![CDATA[retrogaming]]></category>
		<category><![CDATA[Sid music]]></category>
		<category><![CDATA[vic20]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5221</guid>
		<description><![CDATA[Here&#8217;s a rather interesting project I was reading about on the Denial Vic-20 forums. It&#8217;s a Commodore 64 SID convertor written for the VIC-20 which uses Aleksi Eeben&#8217;s SID emulator. It&#8217;s still a WIP, but the author, Kananga, has release &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/18/c64-sid-tunes-on-a-vic-20/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5221&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>3</slash:comments>
	
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		<title>Retro Gaming: Videomania &#8211; VIC-20</title>
		<link>http://stiggyblog.wordpress.com/2012/01/17/retro-gaming-videomania-vic-20/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/17/retro-gaming-videomania-vic-20/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 19:34:38 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[commodore]]></category>
		<category><![CDATA[retro gaming]]></category>
		<category><![CDATA[Vic 20]]></category>
		<category><![CDATA[vice64]]></category>
		<category><![CDATA[Videomania]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5217</guid>
		<description><![CDATA[Having the afternoon off work is great. Having the afternoon off work to visit the Dentist isn&#8217;t. Having the afternoon off work to visit the Dentist and have two fillings, double injections, way too many tubes and sharp pointy things &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/17/retro-gaming-videomania-vic-20/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5217&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>iOS retro gaming: Bomb On Pixel City</title>
		<link>http://stiggyblog.wordpress.com/2012/01/15/ios-retro-gaming-bomb-on-pixel-city/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/15/ios-retro-gaming-bomb-on-pixel-city/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 21:20:02 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[IOS Retro Gaming]]></category>
		<category><![CDATA[city bomber]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[retro gaming]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5209</guid>
		<description><![CDATA[Speaking of big block pixels, this little gem of a game called Bomb on Pixel City is currently free on the Apple app store (for a limited time) and harks back to those vintage City Bomber type games you might &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/15/ios-retro-gaming-bomb-on-pixel-city/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5209&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<title>Old and new from llamasoft.</title>
		<link>http://stiggyblog.wordpress.com/2012/01/15/old-and-new-from-llamasoft/</link>
		<comments>http://stiggyblog.wordpress.com/2012/01/15/old-and-new-from-llamasoft/#comments</comments>
		<pubDate>Sun, 15 Jan 2012 19:29:58 +0000</pubDate>
		<dc:creator>stiggyworld</dc:creator>
				<category><![CDATA[IOS Retro Gaming]]></category>
		<category><![CDATA[grid runner]]></category>
		<category><![CDATA[Jeff minter]]></category>
		<category><![CDATA[laser zone]]></category>
		<category><![CDATA[Llamasoft]]></category>
		<category><![CDATA[Vic 20]]></category>

		<guid isPermaLink="false">https://stiggyblog.wordpress.com/?p=5202</guid>
		<description><![CDATA[Like many fellow retro gamers, I&#8217;ve always had a soft spot for games written by Jeff Minter of Llamasoft &#8211; especially some of the early arcade titles he wrote for the Commodore VIC-20. His games were fast, loud and devilishly &#8230; <a href="http://stiggyblog.wordpress.com/2012/01/15/old-and-new-from-llamasoft/">Continue reading <span class="meta-nav">&#8594;</span></a><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=stiggyblog.wordpress.com&amp;blog=6488461&amp;post=5202&amp;subd=stiggyblog&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>5</slash:comments>
	
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