More Retro gaming events.

I have a couple more gaming events to add to the calendar for this and next year.

The first is actually this Saturday and is a very special event as it’s the curator of the Retro Computer Museum (RCM) 40th birthday. Andy has decided to put on a one off gaming evening for fellow members of the RCM community for a night of fun with friends. I have a score to settle with one of the other members who totally thrashed me at Soul Caliber on the Sega Dreamcast back the Bletchley Park weekend. I happen to have this title for my own Dreamcast and have been in training for our rematch :-)

I’m also looking forward to the proposed  Super Bomberman tournament on the PC-Engine/TurboGrafx-16 which they’ve set up to allow an epic ten players link-up.

Tech Guru Richard should also be showing off his latest creation, a home built version of the Vectrex based on a 21″ CRT. As a Vecrex owner/fan, this is something i don’t want to miss.

RCM have also posted dates of two more events. One, later in the year in October and another full weekend event in May 2011.

In September, there’s Eurocon 2010 and in November there’s the ‘big one’ of the year – R3play http://www.r3play.info/

The Plastiki has finished it’s journey.

The Plastiki and crew have reached the end of their epic voyage which has taken them from San Francisco through the Pacific Ocean on an 8,000 nautical mile adventure lasting over 130 days. It’s been great fun tracking the Plastiki  along the entire journey, reading the crews blogs, trading tweets, pictures and video uploads it’s a shame it’s at journeys end.

Well down to the whole crew, hope this is the start of something wonderful.

Retro Gaming: Kikstart II (c64)

Ah, lazy Sunday morning are great, nothing to do for an hour or so with coffee in hand and the morning papers made even better by a monthly dose of Retro Gaming goodness in the form of the latest copy of Retro Gaming Magazine (no.79 to be precise). This month edition features a four page editorial on the classic Kikstart series dripping with nostalgia and I fondly remember this little gem and the happy hours hunched over our C64 with my younger brother.

I still have the same cassette in my C64 collection, so thought I dig it out this morning and see if it still loads. Suffice to say, it didn’t at first, but it is over 20 years old after all! Thankfully, thanks to my ‘Load-It’ C64 datasette unit, a slight tweak on the tape head was all but required and it loaded without a hitch – more on the essential peripheral in a future post!

Kikstart II – Mastertronic 1987.

Through the early days of 8-bit computers the Mastertronic range of budget titles were a godsend for those that wanted to increase their games collection without the funds to buy the latest and greatest ‘big budget’ titles. Within the range of most schoolboys/girls empty pockets,  Masteronic’s £1.99 & £2.99 range of games kept us happy and games collections which were swapped around the schoolyard increasing everyone’s exposure to some truly fantastic – and not so fantastic titles!

Kikstart II was one of better ones, and a title that most kids owned. Based on the wacky world of Motorbike trials and the popular BBC Kickstart/Junior Kickstart TV show that was aired in the 80′s during  school holidays & at christmas. Although I don’t think it was officially endorsed by the TV show, Kikstart II  the game included the shows signature theme tune.

I’d not played the original Kikstart on the C64, but had a copy for my Commodore Plus4 and was a firm favorite of mine. As soon as I we owned our first C64, Kikstart II was on my list of titles to get asap.

The aim of Kikstart II is to race your motorcycle across a 24 courses containing all manner of obstacles and jumps. You can race to the finish line against the CPU player or the immensely fun, two player mode. Winning the race, of course, requires speed but full throttle isn’t the name of the game. You have to balance speed over each obstacles and any increase will see your rider fall and flip over the handlebars loosing  precious seconds whilst your bike is relocated to the next section of the course. With little practise & using the speedometer as reference you could gauge the maximum amount of speed you could ride over each obstacle and with a little luck would win the race.

Throttle to the max and almost leaving the screen to make this long jump!

Pulling a wheelie helps on the steps.

Easy does it, adding more speed and I’ll fall off the brick wall.

Looking all smug at the finishing line the CPU player looks on as I’m about to get wet!

Graphically, Kikstart II is top notch stuff with detailed and colorful courses, silky smooth scrolling and the great animation on both the bike and rider. The theme tune can wear thin after a short time but it’s such an iconic tune, you just can’t help but love it.

As well as the two player mode, Kikstart II also contains a course designer and course randomizer. Both my brother and I used to try and out do each other by designing with the trickiest courses we could design…or just add jumps, jumps & more jumps!

Tab Candy for Firefox

Just been reading this interesting post on TechCrunch regarding a new feature for Firefox that’s in development. It’s called Tab Candy and in a nutshell allows you to view previews of all tabs you have open and organise them into groups to minimise the overall clutter of your tabs bar. For someone like me who often has something like 20+ tabs open, this is a feature I’ve been waiting for.

This video below best illustrates the new feature -

Retro Gaming: Target Renegade (Sinclair Spectrum/C64)

Back in the late 1988, Ocean software, via the Imagine label, released Target: Renegade on the three main 8-bit computers of the time. Myself and a few friends all brought it for our own respective systems as we were hungry for anything that looked and played like the ever popular Double Dragon arcade game that was released the previous year.

Target: Renegade is a side scrolling beat’em-up starring a streetfighter who’s seeking revenge for the murder of his brother by local crime lord subbed ‘Mr-Big’. Set across five areas,  including a multistory car park with it’s assortment of bikers bent on running you down, through to sleezy city streets with ladies of the night and on through to skinhead thug  invested parks it’s a tough challenge as you work your way through each level until finally a showdown in the Bar with the bearhug/headbutt loving Mr Big himself.

My own copy, for the Commodore C64, was little disappointing. Sure it looked absolutely stunning, well animated and sound wise, was pure classic SID-chip goodness.  However I wasn’t to impressed with the game play. Jump kicks had to be performed almost pixel perfect and the repetitive punch, run away, punch again, run away became very tiresome by the time you got through the first carpark level. The biggest disappointment (oh and the fact that it was a tedious multiloader) was no two up co-op mode!

Target: Renegade – Commodore 64. Bike vs Stick.

Now the Sinclair Spectrum version was miles better, especially if you happen to own a Spectrum +2 model as the 128k ram allowed the game to be loaded in full therefore no more annoying multiloading.  Secondly, the all important co-op mode was there so my buddy and I could take on Mr Big together…and cue plenty of hilarious ”oh sorry mate, didn’t see you there’ moments  as i accidentally smacked him with the bat :-)

Graphically, despite the usual color bleeding, this was top notch stuff for it’s day and even the audio was spot on. But best of all, it plays so well and is a fine example of how side scrolling beat em ups should be done. It’s a shame that other good examples of the genre were limited on both platforms.

Target: Renegade – ZX Spectrum.

Target: Renegade – C64 Loader by Gary Biasillo

Oh and yes, after many years, Double Dragon was finally released on the C64…and the less said about it, the better :-O

Sega Dreamcast VGA Box.

Without a doubt the best bit of 3rd party kit I’ve recently brought for my Sega Dreamcast console is a VGA conversion box. With this I can now connect my DC to a VGA PC monitor, projector or HDTV and have razor sharp 60mhz graphics instead of the a fuzzy RF connection.

To the right, we have composite and s-video output and on the left is a standard VGA D-sub connection as well as a 3.5mm audio jack for connecting to PC speakers/headphones etc. Finally on the front, there’s a selector switch to switch between the two connection types.

Once connected, the VGA box simply plugs into the AV socket on the rear of the Dreamcast.

Games look absolutely stunning, especially the likes of Soul Caliber and a host of shooters like Ikuragu and Zero Gunner.

Service resumes!

Phew, what a week, it’s not often I go a week with posting on my blog but it’s been a tad manic here this last week. It all started last weekend on the drive down to the Retro Computer Museum storage unit when I broke down and had to call out the R.A.C. A few problem with my car led to some even bigger problems and after taking it in to the local garage for the annual M.O.T., things were not looking good…not looking good at all.

Suffice to say, the failure sheet could have been published as a book, the list was that long!

So, rather than throw endless amount of £££ at it, we decide it was time to get another one. After hours upon hours pouring over various Auto classified websites and many phone calls, we’d narrowed our search down to a we wanted to inspect. Unfort, the one I really liked was in Cardiff and really didn’t fancy the six-hour round trip so that one was dismissed. I was quite surprised that from my list of twenty or so cars, all but three had been sold. It’s also a bit annoying to find out that the seller, who advertises as a trader with a flashy website and what looks to be a forecourt is in fact some back alley somewhere. Suffice to say I gave these ones a miss.

With a route map planned we headed out to see the first one.  On inspection, it looked pretty darn good, with all the relevant bits in all the right places (Curstie still doesn’t forgive me for buying an old Silver VW Scirroco many many moons ago – only because it looked so damn cool and I  though it looked like the DeLorean from Back to the Future, however, er-hmm when I got home (somehow) we discovered that half the engine was missing :-)

After a test drive we had a winner, cash exchanged and we headed back home….thankfully without the wheels falling off :-)

Although, car shopping had pretty much consumed all of our time this weekend, we’re both on annual leave next week so plenty of time to relax, catchup and visit a few places of interest….and boy do we need a rest.

Aladdins cave of retro computer goodies.

A few days ago I was kindly invited to visit the storage unit where the Retro Computer Museum holds their vast collection of computers, consoles and games etc.  Also, we’d planned to meet up with one of the forum members who had flown over from Australia on business and thought it would be great to finally meet the chap we’ve been talking to for years…and who happens to be one very talented chap in repairing old arcade PCB boards/computers.

Despite a bit of a nightmare of a a drive down and thinking that I’d missed everyone -  My car had stalled and spluttered to a halt right in the middle of a three lane multi junction, subsequent wait for an hour for the breakdown recovery service to arrive and then when fixed, my GPS deciding it didn’t want to play – I managed to track everyone down in the local pub.

Over lunch we had a great chat for a few hours and then headed back to the storage unit.

On entrance, I double backed – It was amazing. Rows upon rows of vintage computers & consoles. Shelves stacked four deep with game cassettes, cartridges and floppy disk. There were some really rare stuff in there too and not just the odd one, but multiples and in some cases in pristine condition.

Rows and rows of classic games

Sega Genesis/Megadrive anyone?

C64 Datasette and 1541 floppy disk drives

Commodore Amiga A500 stack

PC Engine HU-Cards


Microsoft Basic II for the Atari

Workbench including RCM’s  bartop MAME arcade machine.

Asked Richard if he had a SAM Coupe, replied ‘yep, quite a few of em’

Trio of Atari ST’s

How many Commodore C64′s!

Spectrum ‘rubber love’.

Had a wonderful time chaps and great to see everyone again.

BBC Click at the Vintage Computer Festival/Bletchley Park.

BBC Click were at the Vintage Computer Festival at Bletchley Park the other weekend and were speaking to some of the chaps from RCM (Retro Computer Museum).

Here’s the link -

http://news.bbc.co.uk/1/hi/programmes/click_online/8782344.stm

Well done Richard, Karl & Andy…you did a great job!